"Cyberpunk 2020 is the roleplaying game of the dark future as imagined in the 1990s. If you want to role-play in a classic neo-noir world, it's the perfect game. Flying cars, evil mega-corporations, and a deadly virtual reality internet."
Cyberpunk red (ttrpg)
"The newest edition of the original Roleplaying Game of the Dark Future. The 4th Corporate War’s over and the big dogs have retreated to their corners to lick their wounds. That leaves everyone else to fend for themselves in a shattered world. There’s a world full of opportunities out there.
Maybe this time you can do more than save yourself.
- R. Talsorian Games (Creators of Cyberpunk Red and Cyberpunk 2020 - on which Cyberpunk 2077 is based)
Far cry 3: blood dragon
"If you ask most Cyberpunk fans what their favorite Cyberpunk game is, they will probably answer System Shock, Shadowrun, or Deus Ex. While I haven’t played System Shock (it’s a little dated to play now unless you have that nostalgia factor) or Shadowrun (a mix of sci-fi and fantasy, think blade runner meets LOTR from what I’ve heard), I have actually played Deus Ex: Human Revolution and Deus Ex: Mankind Divided. Unfortunately, I felt both Deus Ex games were a lot more stealth and RPG-focused for my tastes, with the gameplay considerably less fun than the usual fast-paced First Person Shooters I usually go for. Considering I’m a FPS player at heart, it should come with no surprise that Far Cry 3: Blood Dragon is actually my favorite Cyberpunk video game of all time (at least, until Cyberpunk 2077 comes out). Sold as a stand-alone expansion to Far Cry 3 (another favorite FPS game of mine), FC3: Blood Dragon is a hilarious, over-the-top parody of 1980s action films featuring corny lines, fast paced action, dragons shooting laser beams, and cyborg ninjas."
-Alex Woods (Operator of the Cyberpunk Matrix)
"Neofeud is a cyberpunk adventure game where a social worker for homeless robots teams up with a socialist princess to takes on a cabal neofeudal trillionaire CEO / Kings. "
- Chris "Silver Spook" Miller (Creator of Neofeud)
"I first played Flashback in the early nineties, not long after it came out. I was thrilled to receive a Sega Mega Drive for my tenth birthday, and immediately set about devouring as many games as I could get my hands on, usually rented from the local video store. I loved the Sonic games, I was a massive fan of Landstalker, and I couldn’t get enough of Streets Of Rage… but the one game I remember most fondly of all was Flashback.
At barely eleven years old, I didn’t know cyberpunk was a thing. I’d never seen Blade Runner, and hadn’t even heard of Ghost In The Shell – the closest I’d come was probably watching Short Circuit. But I was instantly gripped by Flashback’s effortless cool; the mind-blowing opening cutscene depicted a man fleeing from alien pursuers who blasted his hoverbike out of the sky, leaving him for dead after he crash-landed in jungle wilderness. Controlling this amnesiac protagonist, Conrad, was a joy, his rotoscoped animation jaw-droppingly slick as he rolled and sidestepped and pistol-whipped his way through the game’s short (but breath-taking) runtime. Similarly satisfying was the game’s story, as Conrad battled corrupt cyborg police officers, dangerous replicants, and shapeshifting aliens in a bid to recover his lost memory.
The game’s visuals remained staggering throughout, better than anything my friends and I had ever seen; when we watched the cutscenes, we felt like we were participating in our very own science-fiction movie. Even today, the gorgeous graphics still hold up, particularly in atmospheric, neon-soaked segments like Death Tower, the deadly gameshow Conrad must survive in order to obtain enough credits to finance his journey back to Earth. Thankfully, you can still enjoy this masterpiece on modern consoles via the 25th anniversary edition (steer clear of the dreadful 2013 remake).
Flashback was a truly great and memorable game, but it also whetted my appetite for a certain type of fiction: fiction where people in cool coats prowl the shadows of dystopian cities, seeking out synthetic infiltrators and dishing out tough justice with insanely powerful weaponry. Luckily for me, I was soon to discover that a whole genre awaited me…"
- Jon Richter (Author of Auxiliary: London 2039)
"In a future dystopia where corporations are king, forge a company that will dominate the globe. Control the media, manipulate social norms, cause riots, crash stock markets, topple governments.
• Grow new bodies; achieve immortality with cutting edge tech.
• Bribe politicians, spread fake news, rig elections.
• Research products such as metacritic for friendships, sentient social media and ‘auto-career.’ and Market them so they’re irresistible.
• Crash stock markets, trigger riots or topple governments.
• Determine humanity's future."
"Detroit 2038. Technology has evolved to a point where human like androids are everywhere. They speak, move and behave like human beings, but they are only machines serving humans."
This is the latest release from developer Quantic Dream and is a story driven game in a similar vein to Heavy Rain or Life Is Strange. The story follows the lives of 3 andriods as they become increasingly - human. Being a story driven game, there is not a lot required of the player in terms of button inputs, but if you are looking for an immersive and emotive story with an interactive element, and lots of genuinely unique decision branches, then this is for you."
-Elias J. Hurst (Author of Europa, a cyberpunk thriller)